AI Insights · Timothy · June 2022
Top 5 2D Cartoon Games on Android in Ecuador: Q2 2022 Performance
Discover the performance trends of the top 5 2D cartoon games on Android in Ecuador during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D cartoon games on Android in Ecuador showcased varied performance trends. Here's a closer look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Coin Master by Moon Active saw fluctuations in its weekly revenue, peaking at approximately $6.1K in late March, followed by a dip and then a steady recovery to around $5.7K towards the end of May. Weekly downloads experienced a peak of about 8K in late April, later stabilizing around 4.5K to 6K in June. Weekly active users showed a slight decline from about 73K at the start of the quarter to 65K by the end of June.
Candy Crush Saga from King maintained a consistent revenue stream, starting at $3.3K in late March and closing the quarter at a similar level. Weekly downloads hovered around 20K to 25K, with a slight dip to 19K in early June before recovering to 22K by the end of June. Active users remained relatively stable, starting at 355K and ending the quarter with approximately 352K.
Clash of Clans by Supercell exhibited a varied revenue pattern, beginning with $1.7K in late March, peaking at $2.3K in early May, and then fluctuating around $1.1K to $1.5K in June. Downloads showed a similar trend, starting at 2.8K, peaking at 3.1K in early May, and then stabilizing around 1.4K to 2.1K by the end of June. Weekly active users remained steady, starting at 70K and concluding at approximately 72K.
Dragon City: Mobile Adventure from Social Point experienced a notable increase in revenue, starting at $1.3K in late March and peaking at $2K in late May, before settling around $1.3K by the end of June. Downloads peaked at 9K in early May but generally ranged between 3.4K and 5K for the rest of the quarter. Active users fluctuated, starting at 97K, peaking at 119K in early May, and then stabilizing around 99K to 103K by the end of the quarter.
Toca Boca World by Toca Boca showed a decline in revenue from $1K in late March to around $540 by the end of June. Downloads decreased from 16K in late March to a low of 7.4K in late May, but saw a recovery to about 11.7K by the end of June. Active users saw a slight decline from 121K in late March to around 110K by the end of June.
For more detailed insights and data, visit Sensor Tower.